Blender Bz
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Non-Manifold Mesh

A “Non-Manifold” mesh is not a problem for conventional meshes, but can give rise to ugly artifacts in SubSurfed meshes. Also, it does not allow decimation, so it is better to avoid them as much as possible.

Edit Mode –> Vertex Mode –> Select –> Non-Manifold

Python Script –> Mesh –> Clean Mesh

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